000 00867cab a2200241 4500
001 ABS60634
008 090401t1999 xxu||||| |||| 00| 0 eng d
035 _a(Sirsi) u99935
041 _aeng
100 _aSpohrer, R.
245 4 _aThe computer archaeologist
260 _c1999
350 _a0
490 _aArchitects` Journal
_v209(19) 13 May 1999, 40(1)
520 _aIn an increasing number of archaeological projects virtual reality technology is being used to depict historic buildings as 3D models. Visualisation provides historians with research material, and can also inform those wanting to conserve or restore a building. Gives examples of projects.
650 _aARCHAEOLOGY
650 _aBUILDING CONSERVATION
650 _aHISTORIC BUILDINGS
650 _aVIRTUAL REALITY
690 _aCONSERVATION
942 _n0
948 _c03/06/1999
999 _c60017
_d60017