| 000 | 00727cam a22002415a 4500 | ||
|---|---|---|---|
| 001 | L159678 | ||
| 008 | 150226s2017 xxk f 000 0 eng d | ||
| 035 | _a(Sirsi) u159678 | ||
| 041 | 0 | _aeng | |
| 100 | 1 | _aCousins, Stephen | |
| 245 | 0 | 0 | _aPlay time is over |
| 260 | _c2017 | ||
| 490 |
_aModus _vApril 2017, 22-25 (4) |
||
| 520 | _aShows the use of virtual reality (VR) and augmented reality (AR) and the effect of immersive environments on every stage of a construction process. | ||
| 590 | _aKA | ||
| 650 | 2 | 4 | _aVIRTUAL REALITY |
| 650 | 2 | 4 | _aAUGMENTED REALITY |
| 650 | 2 | 4 | _a3D MODELLING |
| 650 | 2 | 4 | _aBUILT ENVIRONMENT |
| 650 | 2 | 4 | _aVISUALISATION |
| 690 | _aBUILT ENVIRONMENT-CONSTRUCTION DESIGN | ||
| 942 | _n0 | ||
| 999 |
_c84905 _d84905 |
||