000 00727cam a22002415a 4500
001 L159678
008 150226s2017 xxk f 000 0 eng d
035 _a(Sirsi) u159678
041 0 _aeng
100 1 _aCousins, Stephen
245 0 0 _aPlay time is over
260 _c2017
490 _aModus
_vApril 2017, 22-25 (4)
520 _aShows the use of virtual reality (VR) and augmented reality (AR) and the effect of immersive environments on every stage of a construction process.
590 _aKA
650 2 4 _aVIRTUAL REALITY
650 2 4 _aAUGMENTED REALITY
650 2 4 _a3D MODELLING
650 2 4 _aBUILT ENVIRONMENT
650 2 4 _aVISUALISATION
690 _aBUILT ENVIRONMENT-CONSTRUCTION DESIGN
942 _n0
999 _c84905
_d84905